- intranet
An internal corporate or government network that uses Internet tools, such as Web browsers, and Internet protocols
- extranet
A network that uses the Internet to link multiple intranets
- EC applications are supported by infrastructure and by these five support areas:
- People
- Public policy
- Marketing and advertisement
- Support services
- Business partnerships
- Classification of EC by the Nature of the Transactions or Interactions
- business-to-business (B2B) E-commerce model in which all of the participants are businesses or other organizations
- business-to-consumer (B2C)
E-commerce model in which businesses sell to individual shoppers
- e-tailing
Online retailing, usually B2C
- business-to-business-to-consumer (B2B2C)
E-commerce model in which a business provides some product or service to a client business that maintains its own customers
- consumer-to-business (C2B)
E-commerce model in which individuals use the Internet to sell products or services to organizations or individuals who seek sellers to bid on products or services they need
- mobile commerce (m-commerce)
E-commerce transactions and activities conducted in a wireless environment
- location-based commerce (l-commerce)
M-commerce transactions targeted to individuals in specific locations, at specific times
- intrabusiness EC
E-commerce category that includes all internal organizational activities that involve the exchange of goods, services, or information among various units and individuals in an organization
- business-to-employees (B2E)
E-commerce model in which an organization delivers services, information, or products to
its individual employees
- collaborative commerce (c-commerce)
E-commerce model in which individuals or groups communicate or collaborate online
- consumer-to-consumer (C2C)
E-commerce model in which consumers sell directly to other consumers
- peer-to-peer (P2P)
Technology that enables networked peer computers to share data and processing with each other directly; can be used in C2C, B2B, and B2C e-commerce
- e-learning
The online delivery of information for purposes of training or education
- e-government
E-commerce model in which a government entity buys or provides goods, services, or information from or to businesses or individual citizens
- exchange
A public electronic market with many buyers and sellers
- exchange-to-exchange (E2E)
E-commerce model in which electronic exchanges formally connect to one another for the purpose of exchanging information
- The Interdisciplinary Nature of EC
- The Google Revolution
- EC Failures
- EC Successes
- The Future of EC
- Web 2.0
The second-generation of Internet-based services that let people collaborate and share information online in perceived new ways—such as social networking sites, wikis, communication tools, and
folksonomies
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